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Last Updated: Year 21 Day 151
Space Combat: Bandit Capture
Space combat is currently in the early Alpha stages as we determine what type of system best fits with the Combine's development philosophy.

Space Bandit Capture currently involves the use of an Electronic Lockbreaker to hack a HOSTILE NPC ship.

  • Character must be aboard a disabled HOSTILE entity.
  • Character must have an Electronic Lock Breaker nearby.
  • Character must not have already attempted to capture current ship.

Your chance of success in hacking a bandit ship is dependent on your Crafting/Slicing skill.

if Rand(0, 10) < (Crafting/Slicing)
This means a random number between 0 and 10 (inclusive) is chosen. If that number is lower than the character's Crafting/Slicing skill the ship is hacked.
A 0 in Crafting/Slicing will always fail.

  • Success or Failure, the Electronic Lockbreaker used will be lost.
  • Failure by one character does not currently lock it for others. Have your friends try too!
  • Bandit ships can potentially recover or move while disabled leaving you trapped on board. Be careful.

Bandit Corvettes:

Image Name Spawn Chance
CR-90 Corvette CR-90 Corvette 5%
DP-20a Gunship DP-20a Gunship 3%
DP-20b Gunship DP-20b Gunship 1%
IPV-1 System Patrol Craft IPV-1 System Patrol Craft 6%
Foray-class Blockade Runner Foray-class Blockade Runner 3%
Sphyrna-class Corvette Sphyrna-class Corvette 5%

Bandit Gunboats:

Image Name Spawn Chance
Pursuer-class Enforcement Ship Pursuer-class Enforcement Ship 9%

Bandit Fighters:

Image Name Spawn Chance
R-41 Starchaser R-41 Starchaser 15%
Z-95 Headhunter Z-95 Headhunter 15%
Y-TIE Ugly Y-TIE Ugly 30%
X-ceptor Ugly X-ceptor Ugly 25%
TIE-wing Ugly TIE-wing Ugly 45%